Subject

Chapter 6 - Scratch Programming—Game Creation

Starting Scratch

Starting Scratch

Choosing a Sprite

Resizing a Sprite

Deleting a Sprite

Choosing a Backdrop

Understanding Blocks

Sprite’s Direction

Use of Conditional Control Blocks

Use of Looping Control Blocks

Working with Two Sprites

The Pen Block

Drawing a Polygon

Drawing a Square

Drawing Patterns

Creating Some More Programs